Realistic Waterfall URP

A convincing, animated waterfall for standalone VR and mobile.

  • VFX
  • URP
  • XR
  • Mobile
Coming soon to the Asset StoreDocumentationPDF
Realistic Waterfall URP

Overview

Realistic Waterfall URP brings a convincing, animated waterfall to standalone VR and mobile.

The column follows the real path of the falling water: its streaks accelerate with gravity, and its outline bulges, narrows and sways as the water falls. Thick masses of water darken the column like in real backlit falls. Particles and mist tubes give it volume from every side, and the river and plunge pool are transparent, with depth colour, flowing ripples and foam, all from a one-time bake, so there is no depth texture at runtime.

Everything is set up in one component, with an Inspector made for artists: one section per element with instant ON/OFF, inline materials, sliders and tooltips, live rebuild, a slow-motion preview, and Scene view handles to fit the waterfall to your cliff.

Key features

  • Falling-water column with gravity-stretched streaks and an animated, irregular outline
  • Fake self-shadowing: darker masses and surges travel down the column
  • Particles for volume: clumps, spray, column mist, impact blast, rising mist, impact spray
  • Mist tubes around the foot of the fall, soft from every viewing angle
  • Drip sources with fine drops and optional rain curtains
  • Transparent river and plunge pool: flat pool, any mesh or terrain, or a photogrammetry scan
  • Works from any viewpoint: nothing is oriented towards the camera
  • Scene view handles, undo, live rebuild and slow-motion preview
  • Create menu with 6 m, 15 m and 35 m waterfalls, plus a ready-made prefab
  • XR ready: single-pass instanced and multiview, no depth or opaque texture, no runtime scripts

Gallery